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PGA 4emit_continuously*+,-B./0123 4Alpha Random5?6z7z/0123 4Radius Random8?9 A: A/0123 4Lifetime Random;?<?=?/0123 4Color Random>B?@ABC2*D2*/01234Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Position Modify Offset Random3210/JS T UV 4Movement BasicWXY /0123 4Alpha Fade and DecayZ?[>\>]=^_/01234Movement Lock to Control Point3210/Jg=f=e?d?c?b?a`4render_animated_spriteshijklm=n?o?p?qr?st?u/0123 4emit_continuously3210/.-B,+* 4Alpha Random3210/765? 4Radius Random3210/: A9 A8? 4Lifetime Random3210/=@<@;? 4Color Random3210/D:C:BL>A@?>B4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Position Modify Offset Random3210/JS T UV 4Movement Basic3210/Y XW 4Alpha Fade and Decay3210/_^]\L>[L>Z?4Movement Lock to Control Point3210/Jg=f=e?d?c?b?a`4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%1$./0#)*+,-"(! effects\conc_warp.vmt  A A A?@ =    PGA 4emit_continuously*+,-A./0123 4Alpha Random5?6`7@/0123 4Radius Random8?9`A:`A/0123 4Lifetime Random;?<?=?/0123 4Color Random3210/DCBA@?>B 4Position on Model Random3210/Jxwv ? 4Movement BasicWXY /0123 4Alpha Fade and DecayZ?[L>\L>]^_/0123 4Movement Lock to Bonez?yJ/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%;$9:#45678"3! effects\circle.vmt  A A A?@ =    PGA 4emit_instantaneously3210/.~ }|{ 4Alpha Random3210/7z6z5? 4Radius Random3210/:@A9A8? 4Lifetime Random3210/=D<D;? 4Color Random3210/D2*C2*BA@?>B4Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Movement Basic3210/Y XW 4Alpha Fade and Decay3210/_^]=\>[>Z?4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%I$FGH#@ABCDE"?!=> effects\sc_softglow_translucent.vmt 0 A A A?@ =    PGA('(' 4emit_continuously*+,-B./0123 4Alpha Random5?6@7@/0123 4Radius Random8?9 A: A/0123 4Lifetime Random;?<@=@/0123 4Color Random>B?@ABL>C/D//01234Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Position Modify Offset RandomVUT S J/0123 4Movement BasicWXY /0123 4Alpha Fade and DecayZ?[L>\L>]^_/01234Movement Lock to Control Point`ab?c?d?e?f=g=J/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%f$`abcde#Z[\]^_"Y!K effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA(L'"%X$STUVW#NOPQR"M! particle\particle_sphere_additive_15ob_nodepth.vmt  A A A?? =    PGA 4emit_continuously*+,-@./01234Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Color Random>B?@ABCPDB/0123 4Lifetime Random;?<?=?/0123 4Position Modify Offset Random3210/JS ?T ?UV 4Rotation Random3210/C? 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random??>>/01234Movement Lock to Control Point`ab?c?d?e?f?g>J/0123 4Alpha Fade In Random?>>/01234render_animated_spriteshijklm=n?o?p?qr?st@u/0123 4emit_continuously3210/.-A,+*4Position Within Sphere Random3210/EFG ???H IJK?L?M?N O PQR4Remap Noise to Scalar3210/@@@ ?@@ 4Color Random3210/DBCPBA@?>B4Velocity Noise3210/? #< @? @@@ 4Lifetime Random3210/=><?;? 4Position Modify Offset Random3210/JS @T @UV 4Movement Basic3210/Y AXW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>>?? 4Radius Scale3210/???4Movement Lock to Control Point3210/Jg>f?e?d?c?b?a` 4Alpha Fade In Random3210/>>?4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%$#{|}~"z!h  particle\particle_swirl_04.vmt  A A A?A =    PGA(i'"%y$rstuvwx#lmnopq"k!j  effects\particle_glow_05_nodepth.vmt  A A A?A =    PGA(J' 4emit_continuously3210/.-@,+*4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Color Random3210/DBCPBA@?>B 4Lifetime Random3210/=?<?;? 4Radius Random3210/:@9A8?4Rotation Yaw Flip Random3210/? 4Position Modify Offset Random3210/JS ?T ?UV 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>>?? 4Alpha Fade In Random?>>/0123 4Radius Scale3210/?@?4Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Spin Roll3210/Z4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih 4emit_continuously*+,-A./01234Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Color Random>B?@ABCDB/0123 4Lifetime Random;?<?=>/0123 4Rotation Random3210/C? 4Position Modify Offset Random3210/JS ?T ?UV 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade In Random3210/???4Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Radius Scale3210/?@Y?4render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%$# "!  particle\flamethrowerfire\flamethrowerfire128_nodepth.vmt  A A A?A =    PGA(g'('"%$#"!  effects\horizontalglow2_nodepth.vmt  A A A?A =    PGA 4emit_continuously*+,-@./01234Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Color Random>B?@ABCPDB/0123 4Lifetime Random;?<?=?/0123 4Radius Random8?9A:@/0123 4Rotation Random3210/4B? 4Position Modify Offset Random3210/JS ?T ?UV 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random??>>/0123 4Alpha Fade In Random3210/>>? 4Radius Scale?@?/01234Movement Lock to Control Point`ab?c?d?e?f?g?J/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123 4emit_continuously3210/.-A,+*4Position Within Sphere Random3210/EFG ???H IJKLM?N @O @PQR 4Color Random3210/DBfC#BA@?>B 4Rotation Random?BB/01234Sequence Random3210/4Remap Noise to Scalar3210/@o: @@@ 4Alpha Random3210/7|6|5?4Lifetime From Sequence3210/B4Rotation Yaw Flip Random3210/? 4Position Modify Offset Random3210/JS ?T ?UV 4Movement Basic3210/Y AX=W4Lifespan Decay3210/ 4Alpha Fade In Random?>>/01234Movement Lock to Control Point`ab?c?d?e?ffff?g333?J/0123 4Radius Scalehf&????/0123 4Alpha Fade Out Random3210/>??? 4Color Fade3210/T?4render_animated_sprites3210/ut?sr?qp?o?n?mBlkjih"%$#"! effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA('"%$#"! particle\particle_sphere_additive_15ob_nodepth.vmt  A A A?? =    PGA 4emit_continuously3210/.-@,+*4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Color Random3210/DBCKBA@?>B 4Lifetime Random3210/=?<?;? 4Position Modify Offset RandomVUT ?S ?J/0123 4Rotation Random?C/0123 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>>??4Movement Lock to Control Point3210/Jg>f?e?d?c?b?a` 4Alpha Fade In Random3210/>>?4render_animated_sprites3210/ut@sr?qp?o?n?m=lkjih 4emit_continuously*+,-A./01234Position Within Sphere RandomRQPO N M?L?K?JIH G ???FE/01234Remap Noise to Scalar@@? @@@/0123 4Color Random>B?@ABCdDjB/01234Velocity Noise @@@ @?  #<?/0123 4Lifetime Random;?<?=>/0123 4Position Modify Offset RandomVUT @S @J/0123 4Movement BasicWXY A/01234Lifespan Decay/0123 4Alpha Fade Out Random??>>/0123 4Radius Scale???/01234Movement Lock to Control Point`ab?c?d?e?f?g>J/0123 4Alpha Fade In Random?>>/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%$#"!  effects\particle_glow_05_nodepth.vmt  A A A?A =    PGA(' 4emit_continuously*+,-@./01234Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Color Random>B?@ABCՌDB/0123 4Lifetime Random;?<?=?/0123 4Radius Random8?9A:@/01234Rotation Yaw Flip Random?/0123 4Position Modify Offset RandomVUT ?S ?J/0123 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random??>>/0123 4Alpha Fade In Random3210/>>? 4Radius Scale?@?/01234Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Spin RollZ/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%$#"!  particle\particle_swirl_04.vmt  A A A?A =    PGA(' 4emit_continuously3210/.-A,+*4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Color Random3210/DBC<BA@?>B 4Lifetime Random3210/=><?;? 4Rotation Random?C/0123 4Position Modify Offset RandomVUT ?S ?J/0123 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade In Random???/01234Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Radius ScaleY?@?/01234render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"% $# "!  particle\flamethrowerfire\flamethrowerfire128_nodepth.vmt  A A A?A =    PGA('('"%$#"!  effects\horizontalglow2_nodepth.vmt  A A A?A =    PGA 4emit_continuously3210/.-@,+*4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Color Random3210/DBC<BA@?>B 4Lifetime Random3210/=?<?;? 4Radius Random3210/:@9A8? 4Rotation Random?4B/0123 4Position Modify Offset RandomVUT ?S ?J/0123 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>>?? 4Alpha Fade In Random?>>/0123 4Radius Scale3210/?@?4Movement Lock to Control Point3210/Jg?f?e?d?c?b?a`4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih 4emit_continuously*+,-A./01234Position Within Sphere RandomRQPO @N @M?LKJIH G ???FE/0123 4Color Random>B?@ABCժDsB/0123 4Rotation Random3210/BB?4Sequence Random/01234Remap Noise to Scalar@@@ o:@/0123 4Alpha Random5?6|7|/01234Lifetime From SequenceB/01234Rotation Yaw Flip Random?/0123 4Position Modify Offset RandomVUT ?S ?J/0123 4Movement BasicWX=Y A/01234Lifespan Decay/0123 4Alpha Fade In Random3210/>>?4Movement Lock to Control Point3210/Jg333?ffff?e?d?c?b?a` 4Radius Scale3210/???hf&? 4Alpha Fade Out Random???>/0123 4Color Fade?/01234render_animated_spriteshijklmBn?o?p?qr?st?u/0123"%$#  " ! particle\particle_glow_05_add_15ob_minsize.vmt  A A A?A =    PGA 4emit_continuously*+,-A./01234Position Within Sphere RandomRQPO N M?LKJIH G ???FE/0123 4Color Random>B?@ABCD/0123 4Lifetime Random;?<L>=L>/0123 4Radius Random8B9@:@/0123 4Rotation Random3210/C? 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random??>>/0123 4Alpha Fade In Random3210/>>? 4Radius Scale?@?/01234Movement Lock to Control Point`ab?c?d?e?f?g?J/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%/$-.#)*+,"(! particle\bendibeam.vmt  A A A?A =    PGA('"%'$!"#$%&# "! particle\particle_glow_05_add_15ob_noz.vmt  A A A?A =    PGA 4emit_continuously3210/.-A,+*4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Lifetime Random3210/=L><L>;? 4Radius Random3210/:@9A8? 4Rotation Random?C/01234Remap Control Point to Vector3210/ CCC ??? 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>>?? 4Alpha Fade In Random?>>/0123 4Radius Scale3210/?@?4Movement Lock to Control Point3210/Jg?f?e?d?c?b?a`4render_animated_sprites3210/ut?srL=qp?o?n?m=lkjih 4emit_instantaneously3210/.~}|{ 4Radius Random3210/:A9A8?4Position Along Path Sequential3210/?A 4Alpha Random3210/7@65?4Remap Control Point to Vector3210/ CCC ??? 4Movement Basic3210/Y XW4Movement Maintain Position Along Path3210/?A? 4render_rope3210/@F"%\$WXYZ[#QRSTUV"P!1A effects\sc_softglow.vmt  A A A?@ =    PGA(2'"%@$:;<=>?#56789"4! 3effects\horizontalglow.vmt  A A A?@ =    PGA 4twist around axis ?/0123 4emit_continuously*+,-zD./?0=1=23 4Color Random>B?@ABCZdDZ/01234Position Within Sphere RandomRQPO N M?LAKAJIH G ??FE/0123 4Lifetime Random;?<?=?/0123 4Position Modify Offset Random3210/JS @T @UV 4Alpha Random3210/765? 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random33>???/0123 4Radius Scale@?@??/01234Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Orient Relative to CP3210/B?4render_animated_spriteshijklm=n?o?p?qr?st?u/0123(B'"%O$IJKLMN#EFGH"D! Ceffects\halo.vmt  A A A?A =    PGA 4twist around axis ?/0123 4emit_continuously3=2=1L>0L>/?.-@E,+* 4Color Random3210/DZCZBA@?>B4Position Within Sphere Random3210/E@FAG ??H IJKBL@BM?N BO BPQR 4Lifetime Random3210/=><@?;? 4Position Modify Offset RandomVUT @S @J/0123 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>>?? 4Radius Scale3210/?=`@?4Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Orient Relative to CP3210/?4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih 4emit_continuously,-A.20L>/?31L>+* 4Color RandomDZdCZ20/31BA@?>B 4Alpha Random675?20/314Position Within Sphere RandomIJPG ???H A AFE20/31QO N LKM?R 4Radius Random20/319A:@8? 4Lifetime Random<?=?;?20/31 4Position Modify Offset Random3210/JS @T @UV 4Movement BasicXY W20/31 4Alpha Fade and Decay^\?Z?20/31_][? 4Color FadeZ?20/314Movement Lock to Control PointJab?c?d?20/31e?f?g?` 4Radius Scale?20/31 A@@?4render_animated_spritesm=l20/31kihut?sr?qp?o?n?j"%k$efghij#_`abcd"^! effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 4emit_continuously,-A.20L>/?31L>+* 4Color RandomDdxCx20/31BA@?>B 4Alpha Random60705?20/31 4Radius Random20/319@:@8? 4Lifetime Random<fff?=fff?;?20/31 4Position Modify Offset Random3210/JS AT AUV4Position Along Path Sequential3210/?@@ 4Movement BasicXY W20/31 4Alpha Fade and Decay^\?Z?20/31_][? 4Color Fadex?20/314Movement Lock to Control PointJab?c?d?20/31e?f?g?` 4Radius Scale?20/31 A@@?4Set Control Point Positions3210/ B C  4render_animated_spritesm=l20/31kihut?sr?qp?o?n?j"%y$stuvwx#opqr"n! meffects\halo.vmt  A A A?A =    PGA 4twist around axis3210/ ? 4emit_continuously*+,-@E./?0L>1L>2=3= 4Color Random>B?@ABCdxDx/01234Position Within Sphere RandomRQPO BN BM?L@BKBJIH G ??FAE@/0123 4Lifetime Random;?<@?=>/0123 4Position Modify Offset Random3210/JS @T @UV 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random??>>/0123 4Radius Scale?`@=?/01234Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Orient Relative to CP3210/?4render_animated_spriteshijklm=n?o?p?qr?st?u/0123"%$#|}~"{! 22effects\emp_arc1.vmt  A A A?@ =    PGA 4emit_continuously3210/.-HB,+*4Position Within Sphere RandomRQPO AAzCN HBM?L@KJIH G @@@FAEpA/0123 4Color Random>B?@ABCFWDc/0123 4Radius Random8@9@:@/0123 4Lifetime Random;?<?=>/0123 4Rotation Random3210/C? 4Movement BasicWXY /0123 4Alpha Fade and DecayZ?[?\?]^_?/0123 4Color Fade??k/01234render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%$#"! effects\horizontalglow.vmt  A A A?@ =    PGA 4twist around axis3210/ ? 4emit_continuously321=0=/?.-zD,+* 4Color Random3210/DdxCxBA@?>B4Position Within Sphere Random3210/EFG ??H IJKALAM?N O PQR 4Lifetime Random3210/=?<?;? 4Position Modify Offset RandomVUT @S @J/0123 4Alpha Random5?67/0123 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/???33> 4Radius Scale3210/??@@?4Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Orient Relative to CP?B/01234render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA('(l' 4emit_continuously*+1L>3/?0L>2.-A, 4Color Random>B?@AB13/02CdxDx 4Alpha Random13/025?764Position Within Sphere RandomRM?KLN O Q13/02EFH G ???PJI 4Radius Random8?:@9A13/02 4Lifetime Random13/02;?=?<? 4Position Modify Offset Random3210/JS @T @UV 4Movement Basic13/02WY X 4Alpha Fade and Decay[?]_13/02Z?\?^ 4Color Fade13/02?x4Movement Lock to Control Point`g?f?e?13/02d?c?b?aJ 4Radius Scale?@@ A13/02?4render_animated_spritesjn?o?p?qr?st?uhik13/02lm="%$#"! effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 4emit_continuously*+1L>3/?0L>2.-A, 4Color Random>B?@AB13/02CZdDZ 4Alpha Random13/025?7060 4Radius Random8?:@9@13/02 4Lifetime Random13/02;?=fff?<fff? 4Position Modify Offset RandomVUT AS AJ/01234Position Along Path Sequential@@?/0123 4Movement Basic13/02WY X 4Alpha Fade and Decay[?]_13/02Z?\?^ 4Color Fade13/02?Z4Movement Lock to Control Point`g?f?e?13/02d?c?b?aJ 4Radius Scale?@@ A13/02?4Set Control Point Positions   C B/01234render_animated_spritesjn?o?p?qr?st?uhik13/02lm="%$#"! effects\splash_ring1.vmt  A A A?@ =    PGA('('"%$#"! 22effects\emp_arc1.vmt  A A A?@ =    PGA 4emit_continuously3210/.-HB,+*4Position Within Sphere Random3210/EpAFAG @@@H IJKL@M?N HBO AAzCPQR 4Color Random3210/DZdCZBA@?>B 4Radius Random3210/:@9@8@ 4Lifetime Random3210/=><?;? 4Rotation Random3210/C? 4Movement Basic3210/Y XW 4Alpha Fade and Decay3210/_?^]\?[?Z? 4Color Fade3210/l??4render_animated_spriteshijklm=n?o?p?qr?st?u/0123(B' 4emit_continuously*+1L>3/?0L>2.-A, 4Color Random>B?@AB13/02C}DZ 4Alpha Random13/025?764Position Within Sphere RandomRM?KLN O Q13/02EFH A AG ???PJI 4Radius Random8?:@@9@13/02 4Lifetime Random13/02;?=?<? 4Position Modify Offset RandomVUT @S @J/0123 4Movement Basic13/02WY X 4Alpha Fade and Decay[?]_13/02Z?\?^ 4Color Fade13/02?4Movement Lock to Control Point`g?f?e?13/02d?c?b?aJ 4Radius Scale?@@@13/02?4render_animated_spritesjn?o?p?qr?st?uhik13/02lm="%$#"! effects\splash_ring1.vmt  A A A?@ =    PGA(]'(z'(l' 4emit_continuously*+1L>3/?0L>2.-A, 4Color Random>B?@AB13/02CdxDx 4Alpha Random13/025?764Position Within Sphere RandomRM?KLN O Q13/02EFH A AG ???PJI 4Radius Random8?:@@9@13/02 4Lifetime Random13/02;?=?<? 4Position Modify Offset Random3210/JS @T @UV 4Movement Basic13/02WY X 4Alpha Fade and Decay[?]_13/02Z?\?^ 4Color Fade13/02?x4Movement Lock to Control Point`g?f?e?13/02d?c?b?aJ 4Radius Scale?@@@13/02?4render_animated_spritesjn?o?p?qr?st?uhik13/02lm="%$#"!  effects\circle1.vmt  A A A?? =    PGA 4emit_instantaneously3210/.~}|{4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Color Random3210/DCBA@?>B 4Radius Scale3210/??HB? 4Alpha Fade and Decay321?0?/_?^]\[>Z@?4Lifespan Decay3210/4render_animated_spriteshijklm=n?o?p?q?r?st?u/0123"%$#"! deffects\god_ray.vmt  A A A?@,+9 =    PGA('"%$#"! deffects\wispy_smoke_add.vmt  A A A?@WW =    PGA 4emit_continuously3210/.- A,?+* 4Radius Random3210/:HB9B8?4Position Within Sphere Random3210/EFHBG ???H IJKLM?N O PQR 4Lifetime Random3210/=@<@;? 4Position Modify Offset Random3210/JS AT HBUV4Rotation Basic3210/ 4Remap Scalar3210/?? 4Alpha Fade Out Random3210/>>??4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih 4emit_continuously3210/.-A,@+*4Position Within Sphere Random3210/EFG ???H IJKLM?N O PQR 4Rotation Random3210/44B?4Remap Initial Scalar3210/@?? 4Radius Random3210/:C9zC8? 4Movement Basic3210/Y XW 4Alpha Fade and Decay3210/_^]\?[?Z?4Rotation Basic3210/4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%>$89:;<=#34567"2!  @effects\add_fireball.vmt  A A A?A =    PGA 4twist around axis ?/0123('"%$     #"! @particles\explosion\explosionfiresmoke.vmt  A A A?B =    PGA 4twist around axis ?/0123 4emit_instantaneously{|}~./01234Position Within Sphere Random3210/EFG ??H IJKLM?N @O @PQR 4Lifetime Random3210/=?<?;? 4Position Modify Offset RandomVUT @S @J/0123 4Alpha Random5?67/01234Rotation Yaw Flip Random?/0123 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/???? 4Radius Scale3210/?@?`@?4Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Orient Relative to CP3210/? 4Alpha Fade In Random3210/==?4render_animated_sprites3210/ut?sr?qp?o?n?m?lkjih('"%$#"! @effects\add_fireball.vmt  A A A?A =    PGA 4twist around axis3210/ ? 4emit_instantaneously3210/.~}|{4Position Within Sphere RandomRQPO @N @M?LzCKCJIH G ??FAE@/0123 4Lifetime Random;?<?=>/0123 4Position Modify Offset Random3210/JS @T @UV 4Alpha Random3210/765?4Rotation Yaw Flip Random3210/? 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random???>/0123 4Radius Scale?@L>?/01234Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Orient Relative to CP?/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123(!'"%1$*+,-./0#$%&'()"#! "@effects\largesmoke.vmt  A A A?B =    PGA 4twist around axis ?/0123 4emit_instantaneously{|}~ ./01234Position Within Sphere Random3210/EAFpBG ??H IJKCL DM?N @O @PQR 4Lifetime Random3210/=fff?<?;? 4Position Modify Offset RandomVUT @S @J/0123 4Alpha Random5?6P7x/01234Rotation Yaw Flip Random?/0123 4Radius Random3210/:A94B8? 4Movement Basic3210/Y HBX=W4Lifespan Decay3210/ 4Radius Scale3210/??@>4Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Orient Relative to CP3210/? 4Alpha Fade In Random3210/>>? 4Alpha Fade Out Random3210/????4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih 4emit_instantaneously{|}~./01234Position Within Sphere Random3210/E@FAG ??H IJKCLzCM?N @O @PQR 4Lifetime Random3210/=><?;? 4Position Modify Offset RandomVUT @S @J/0123 4Alpha Random3210/765?4Rotation Yaw Flip Random3210/? 4Movement Basic3210/Y XW4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>??? 4Radius Scale3210/?@?4Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Orient Relative to CP3210/?4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih"%M$GHIJKL#BCDEF"A! @@effects\add_fireball.vmt  A A A?A =    PGA 4twist around axis3210/ ? 4emit_instantaneously3210/.~}|{4Position Within Sphere RandomRQPO @N @M?LCKCJIH G ??FAEpA/0123 4Lifetime Random;?<?=>/0123 4Position Modify Offset Random3210/JS @T @UV 4Alpha Random3210/765?4Rotation Yaw Flip Random3210/? 4Movement BasicWXL=Y /01234Lifespan Decay/0123 4Alpha Fade Out Random???>/0123 4Radius Scale?@?/01234Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Orient Relative to CP?/01234render_animated_spriteshijklm?n?o?p?qr?st?u/0123"%$z{|}~#uvwxy"t!Pab O@effects\add_fireball.vmt  A A A?A =    PGA 4twist around axis ?/0123(Q'"%`$YZ[\]^_#TUVWX"S! R@particles\explosion\explosionfiresmoke.vmt  A A A? B =    PGA 4twist around axis3210/ ? 4emit_instantaneously3210/.~}|{4Position Within Sphere RandomRQPO @N @M?LKJIH G ??FE/0123 4Lifetime Random;?<?=?/0123 4Position Modify Offset Random3210/JS @T @UV 4Alpha Random3210/765?4Rotation Yaw Flip Random3210/? 4Movement BasicWXY /01234Lifespan Decay/0123 4Alpha Fade Out Random????/0123 4Radius Scale?L@??/01234Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Orient Relative to CP?/0123 4Alpha Fade In Random?==/01234render_animated_spriteshijklm?n?o?p?qr?st?u/0123(?'(c'"%s$lmnopqr#fghijk"e! d@effects\largesmoke.vmt  A A A?B =    PGA 4twist around axis3210/ ? 4emit_instantaneously3210/.~}|{4Position Within Sphere RandomRQPO @N @M?L DKCJIH G ??FBE B/0123 4Lifetime Random;?<?=fff?/0123 4Position Modify Offset Random3210/JS @T @UV 4Alpha Random3210/7x6P5?4Rotation Yaw Flip Random3210/? 4Radius Random8?94B:A/0123 4Movement BasicWX=Y HB/01234Lifespan Decay/0123 4Radius Scale>@??/01234Movement Lock to Control Point3210/Jg?f?e?d?c?b?a` 4Rotation Orient Relative to CP?/0123 4Alpha Fade In Random?>>/0123 4Alpha Fade Out Random????/01234render_animated_spriteshijklm=n?o?p?qr?st?u/0123 4emit_instantaneously{|}~./01234Position Within Sphere Random3210/E@FAG ??H IJKCLCM?N @O @PQR 4Lifetime Random3210/=><?;? 4Position Modify Offset RandomVUT @S @J/0123 4Alpha Random3210/765?4Rotation Yaw Flip Random3210/? 4Movement Basic3210/Y XL=W4Lifespan Decay3210/ 4Alpha Fade Out Random3210/>??? 4Radius Scale3210/?@?4Movement Lock to Control Point`ab?c?d?e?f?g?J/0123 4Rotation Orient Relative to CP3210/?4render_animated_sprites3210/ut?sr?qp?o?n?m=lkjih