DmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleChilddelaychildDmeParticleOperatoremission count scale control point fieldemission count scale control pointnum_to_emit_minimummaximum emission per frameoperator start fadeinoperator end fadeinoperator start fadeoutoperator end fadeoutoperator fade oscillateemission_start_timenum_to_emitfunctionNamelifetime_minlifetime_maxlifetime_random_exponentrandomly distribution growth timedistance_mindistance_maxcontrol_point_numberspeed_minspeed_maxspeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxdistance_biasbias in local systemspeed_random_exponentdistance_bias_absolute_valuecreate in modelrandomly distribute to highest supplied Control Pointalpha_minalpha_maxalpha_random_exponenttint update movement thresholdtint clamp maxtint clamp mintint control pointcolor1color2tint_percrandom_speed_maxrandom_speed_minrotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialtime noise coordinate scalespatial noise coordinate scaleoutput fieldtime coordinate offsetspatial coordinate offsetabsolute valueinvert absolute valueoutput minimumoutput maximumworld time noise coordinate scalestart_alphaend_alphastart_fade_in_timeend_fade_in_timestart_fade_out_timeend_fade_out_timegravitydragmax constraint passesstart_timeend_timeease_in_and_outradius_start_scaleradius_end_scalescale_biasorientation control pointVisibility Radius Scale maximumVisibility Radius Scale minimumVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input maximumVisibility input minimumVisibility Proxy RadiusVisibility Proxy Input Control Point Numberanimation rateanimation_fit_lifetimeorientation_typesecond sequence animation rateuse animation rate as FPSradius_minradius_maxradius_random_exponentstart_fadeout_minstart_fadeout_maxstart_fadeout_exponentend_fadeout_minend_fadeout_maxend_fadeout_exponentdistance fade rangelock rotationlength_minlength_maxlength_random_exponentlength fade in timemax lengthmin lengthcolor_fadefade_start_timefade_end_timeuse parent particles for emission scalingemission_rateemission_durationscale emission to used control pointsoffset proportional to radius 0/1offset in local space 0/1offset maxoffset minmax forcemin forceoscillation start phaseoscillation multiplierstart/end proportionalend time maxend time minstart time maxstart time minproportional 0/1oscillation frequency maxoscillation 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B>=<;: 5Radius Random2?10/.@~@ 5Rotation Random./012VUTCS? 5Lifetime Random8?7=6=210/. 5Movement Basic2i10/.h=g 5Alpha Fade and Decay./012a?bcd?e?f?5Movement Lock to Control Point??????<210/. 5Radius Scaleofff?ln@mk>j210/. 5Radius Scaleo>lnm@k?j>210/.5render_animated_spritespq?r?s?tu?vw?x./012y=z{|}"%$#"!  effects\softglow.vmt  A A A?@ =    PGA 5emit_continuously3C=./012 5Lifetime Random6=7=./018?25Position Within Sphere Random:;<=>? @ CC./01A ???BC?2D EF9 5Alpha RandomGH./01I?2 5Radius Random~AA./01?2 5Color RandomN.O./01P2MLKJB 5Rotation Random./012VUTCS? 5Trail Length Random./012??? 5Alpha Fade and Decaya?bcd>e>f?./012 5Movement Basicg h>./01i2 5Radius Scalejk?lm?n?oL?./012 5Color FadelW?./0125Movement Lock to Control Point./012<??????5render_sprite_trail./012y==Bxw?vu?ts?r?q?"%$#"! effects\plasma1.vmt  A A A?@ = = L=  PGA 5emit_instantaneously./0123,4-+*5Position Within Sphere Random:;@@<=>? C@ zC./01A ???BC?2D EF9 5Radius Random~@pA./01?2 5Rotation RandomS?TCUV210/. 5Lifetime Random./0126=7=8? 5Color RandomJBKLMPON210/. 5Movement Basicg h=./01i2 5Radius Scalejk>lmn?o?./012 5Alpha Fade and Decayf?e?d?cba?210/.5Movement Lock to Control Point./012<?????? 5Radius Scaleo ?lnm?k?j>210/.5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p"%$#"! particle\vistasmokev1\vistasmokev1.vmt  A A A?@ =    PGA 5emit_instantaneously./0123,4-+* 5Lifetime Random28?10/.7@@6@5Position Within Sphere Random9FED 2C?BA ???10/.@ A A A? A >@=<;: 5Alpha Random2I?10/.HG 5Rotation Random./012VUTCS? 5Position Modify Offset Random @@ H<210/. 5Alpha Fade and Decay210/.f?e>d>cba 5Movement Basic2i10/.h ף=g C 5Radius Scale210/.o@?n Am?lk?j5Oscillate Scalar./012@????@?5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p"%$#"! effects\muzzleflash3.vmt  A A A?@ =    PGA('"%$#"! effects\plasma1.vmt  A A A?@ = = L=  PGA 5emit_instantaneously./0123,4-+*5Position Within Sphere Random9FED 2C?BA ???10/.@ zC? B>=<;: 5Radius Random2?10/.A~@ 5Rotation Random./012VUTCS? 5Lifetime Random8?7=6=210/. 5Color Random./012NOPMLKJB 5Movement Basic2i10/.h=g 5Radius Scale210/.o?n?mlk>j 5Alpha Fade and Decay./012a?bcd?e?f?5Movement Lock to Control Point??????<210/. 5Radius Scale./012j>k?m?nlo ?5render_animated_spritespq?r?s?tu?vw?x./012y=z{|}('"%$#"! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 5emit_instantaneously3./0142-d,+*5Position Within Sphere Random:;@<=>? C@ DBB./01A ???BC?2D EF9 5Radius Random~?@./01?2 5Trail Length Random=L>./01?2 5Lifetime Random6 ף<7>./018?2 5Color RandomJBKLMPON210/. 5Movement Basicg phL>./01i2 5Alpha Fade and Decaya?bcde=f?./012 5Radius Scalejk?lm>no?./0125render_sprite_trail./01y=2= A@xw?vu?ts?r?q?('"%$#"! particle\particle_glow_11.vmt  A A A?@ = = L=  PGA 5emit_instantaneously*+-4,3210/.5Position Within Sphere Random:;<=>? HB@ HC./01A ???BC?2D EF9 5Radius Random~@@@@./01?2 5Rotation RandomS?TCUV210/. 5Lifetime Random./0126=7=8? 5Movement Basicg h=./01i2 5Alpha Fade and Decayf?e?d?cba?210/.5Movement Lock to Control Point./012<?????? 5Radius Scale./012jk>mn@lofff? 5Radius Scale./012j>k?m@nlo>5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p"%$#"!  effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 5emit_instantaneously3./014 2-d,+*5Position Within Sphere Random:;@<=>? CHH@ zDHCHC./01A ???BC?2D EF9 5Radius Random~?@./01?2 5Trail Length Random=L>./01?2 5Lifetime Random6 ף<7>./018?2 5Color RandomJBKLMPON210/. 5Movement Basicg phL>./01i2 5Alpha Fade and Decaya?bcde=f?./012 5Radius Scalejk?lm>no?./0125render_sprite_trail./01y=2= A@xw?vu?ts?r?q?"%$#"!    effects\muzzleflash1.vmt  A A A?@ =    PGA('('('"%$#"!  effects\muzzleflash1.vmt  A A A?@ =    PGA('"%$#"! particle\smoke1\smoke1.vmt  A A A?@ =    PGA 5emit_instantaneously43210/.-d,+* 5Lifetime Random28?10/.7?6>5Position Within Sphere RandomFED 2C?BA ???10/.@ ? >@A=<;:9 5Alpha Random2I?10/.HxGd 5Color Random2P>10/.O,$N MLKJB 5Velocity Random./012<RQ? B A A@ HB 5Rotation Random./012VUTCS?5Remap Noise to Scalar`_@^@@]\[ ZYXo:W=210/. 5Alpha Fade and Decay210/.f?e>d>cba 5Movement Basic2i10/.h #n@m?lk?j5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p('('"%)$&'(# !"#$%"! particle\smoke1\smoke1.vmt  A A A?@ =    PGA 5emit_instantaneously*+,-d./01234 5Lifetime Random6?7?./018?25Position Within Sphere Random9:;<=>@A? @ ./01A ???BC?2D EF 5Alpha RandomGdHx./01I?2 5Color RandomJBKLMN O,$./01P>2 5Velocity Random@ Bpp? CpApAQR<210/. 5Rotation RandomS?TCUV210/.5Remap Noise to Scalar./012W=Xo:YZ[ \]^A_ A` 5Alpha Fade and Decayabcd>e>f?./012 5Movement Basicg Ah #<./01i2 5Radius Scalejk?lm?n@o>./0125render_animated_spritespq?r?s?tu?vw?x./012y=z{|}"%$#"!+,- effects\muzzleflash4.vmt  A A A?@ =    PGA('('('"%$#"!/0 effects\muzzleflash2.vmt  A A A?@ =    PGA(*'('"%<$89:;#34567"2! effects\plasma1.vmt  A A A?@ =    PGA 5emit_instantaneously./01234-d,+* 5Lifetime Random6L=7=./018?25Position Within Sphere Random:;<=>@A? pB@@@ B@@@@./01A ???BC?2D EF9 5Radius Random~@pA./01?2 5Rotation Random./012VUTCS? 5Color Random./012NOPMLKJB 5Alpha Fade and Decaya?bcd>e>f?./012 5Movement Basicg h=./01i2 5Radius Scalejk?lm?no?./0125Movement Lock to Control Point./012<??????5render_animated_sprites./012y=z{|}xw?vu?ts?r?q?p"%$#"!>?@ effects\white.vmt  A A A?@ = = L=  PGA('('('"%O$KLMN#EFGHIJ"D!BC effects\softglow_translucent.vmt  A A A?@ =    PGA(`'(S' 5emit_instantaneously./01234-d,+* 5Lifetime Random6?7ff?./018?25Position Within Sphere Random:;<=>@A? A@ AAA./01A ???BC?2D EF9 5Alpha RandomGH ./01I?2 5Radius Random~@A./01?2 5Color RandomNOw./01P2MLKJB 5Rotation RandomS?TAUV210/. 5Alpha Fade and Decayabcd>e>f?./012 5Movement Basicg XBh=./01i2 5Radius Scalejk?lm>n?o?./012 5Color Fadel?./0125render_animated_sprites./012y=z{|}xw?vu?ts?r?q?p"%$#"!Q^p| effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA(R'"%]$YZ[\#TUVWX"S! particle\vistasmokev1\vistasmokev1.vmt  A A A?@ =    PGA 5emit_continuously./0123@ 5Lifetime Random6@7@@./018?25Position Within Sphere Random:;<=>@? A @ A A A./01A ???BC?2D EF9 5Alpha RandomGH./01I?2 5Rotation RandomS?TCUV210/. 5Position Modify Offset Random./012< H @@ 5Alpha Fade and Decayabcd>e>f?./012 5Movement Basicg Ch ף=./01i2 5Radius Scalejk?lm?n Ao@?./0125Oscillate Scalar?@????@210/.5render_animated_spritespq?r?s?tu?vw?x./012y=z{|}(_'"%o$jklmn#efghi"`abcd! effects\plasma1.vmt  A A A?@ = = L=  PGA 5emit_continuously./0123A 5emit_continuously./0123A 5emit_continuously./0123A 5emit_continuously./0123A 5emit_continuously./0123A5Position Within Sphere Random9FED 2C?BA ???10/.@ C? HC>=<;@: 5Radius Random2?10/.A~pA 5Rotation Random./012VUTCS? 5Lifetime Random8?7=6=210/. 5Color Random./012NȌOPMLKJB 5Movement Basic2i10/.h=g 5Radius Scale210/.o?n?mlk>j 5Alpha Fade and Decay./012a?bcd?e?f?5Movement Lock to Control Point??????<210/. 5Radius Scale./012j>k?m?nlo ?5render_animated_spritespq?r?s?tu?vw?x./012y=z{|}(q'"%{$xyz#stuvw"r!  effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 5emit_continuously./0123HB5Position Within Sphere Random9FED 2C?BA ???10/.@ zDHCHC? CHH>=<;A: 5Radius Random2?10/.@@~@ 5Trail Length Random2?10/.L>= 5Lifetime Random28?10/.7L>6L= 5Color Random./012NOPMLKJB 5Movement Basic2i10/.hL>g p 5Alpha Fade and Decay210/.f?e=dcba? 5Radius Scale210/.o?nm>lk?j5render_sprite_trailq?r?s?tu?vw?x@ A=2y=10/.(}'"%$#"~! particle\particle_glow_11.vmt  A A A?@ = = L=  PGA 5emit_continuously./0123 A 5emit_continuously./0123 A 5emit_continuously./0123@ 5emit_continuously./0123@5Position Within Sphere Random:;@<=>? B@ HC./01A ???BC?2D EF9 5Radius Random~@@./01?2 5Rotation RandomS?TCUV210/. 5Lifetime Random./0126=7=8? 5Movement Basicg h=./01i2 5Alpha Fade and Decayf?e?d?cba?210/.5Movement Lock to Control Point./012<?????? 5Radius Scale./012jk>mn@lofff? 5Radius Scale./012j>k?m@nlo>5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p"%$#"! effects\muzzleflash1.vmt  A A A?@ =    PGA('('('"%$#"! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 5emit_instantaneously*+,-d2410/.35Position Within Sphere Random9FED 2C?BA ???10/.@ zDBB? C>=<;@: 5Radius Random2?10/.@~? 5Trail Length Random2?10/.L>= 5Lifetime Random28?10/.7>6 ף< 5Color Random./012NOPMLKJB 5Movement Basic2i10/.hL>g p 5Alpha Fade and Decay210/.f?e=dcba? 5Radius Scale210/.o?nm>lk?j5render_sprite_trailq?r?s?tu?vw?x@ A=2y=10/."%$#"! particle\particle_glow_11.vmt  A A A?@ = = L=  PGA 5emit_instantaneously./0123,4-+*5Position Within Sphere Random9FED 2C?BA ???10/.@ C? B>=<;: 5Radius Random2?10/.@~? 5Rotation Random./012VUTCS? 5Lifetime Random8?7=6=210/. 5Movement Basic2i10/.h=g 5Alpha Fade and Decay./012a?bcd?e?f?5Movement Lock to Control Point??????<210/. 5Radius Scaleofff?ln@mk>j210/. 5Radius Scaleo>lnm@k?j>210/.5render_animated_spritespq?r?s?tu?vw?x./012y=z{|}"%$#"! particle\smokesprites_0012.vmt  A A A?@ =    PGA 5emit_continuously?@3@210/@. 5Lifetime Random28?10/.7@@6@5Position Within Sphere Random9FED 2C?BA ???10/.@ A A A? A >@=<;: 5Alpha Random2I?10/.H G 5Radius Random2?10/.HB~A 5Color Random2P10/.OwNMLKJB 5Velocity Random./012<RQ? @ 5Rotation Random./012VUTCS? 5Position Modify Offset Random <210/. 5Alpha Fade and Decay210/.f?e>d>cba 5Movement Basic2i10/.h=g A 5Radius Scale210/.o?n?mlk?j 5Color Fade210/.?l5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p"%$#"!  particle\smoke1\smoke1.vmt  A A A?@ =    PGA 5emit_continuously./0123@ 5Lifetime Random6?7?./018?25Position Within Sphere Random9:;<=>@A? @ ./01A ???BC?2D EF 5Alpha RandomG2H<./01I?2 5Color RandomJBKLMN O,$./01P>2 5Velocity Random@ Bpp? CpApAQR<210/. 5Rotation RandomS?TCUV210/.5Remap Noise to Scalar./012W=Xo:YZ[ \]^A_ A` 5Alpha Fade and Decayabcd>e>f?./012 5Movement Basicg Ah #<./01i2 5Radius Scalejk?lm?n@o>./0125render_animated_spritespq?r?s?tu?vw?x./012y=z{|}"%$#"! particle\smokesprites_0003.vmt  A A A?@ =    PGA 5emit_instantaneously*+,-d./01234 5Lifetime Random6?7?./018?25Position Within Sphere Random9:;<=>@A? @ ./01A ???BC?2D EF 5Alpha RandomG@H./01I?2 5Radius Random~ ApA./01?2 5Color RandomJBKLMN(O6./01P2 5Velocity Random@ B? BAAQR<210/. 5Rotation RandomS?TCUV210/. 5Alpha Fade and Decayabcd>e>f?./012 5Movement Basicg AhL=./01i2 5Radius Scalejk?lm=n@o?./0125render_animated_spritespq?r?s?tu?vw?x./012y=z{|}"%$#"! particle\smoke1\smoke1.vmt  A A A?@ =    PGA 5emit_instantaneously43210/.-d,+* 5Lifetime Random28?10/.7?6?5Position Within Sphere RandomFED 2C?BA ???10/.@ ? >@A=<;:9 5Alpha Random2I?10/.HxGd 5Color Random2P>10/.O,$N MLKJB 5Velocity Random./012<RQ? CpApA@ Bpp 5Rotation Random./012VUTCS?5Remap Noise to Scalar`_ A^A]\[ ZYXo:W=210/. 5Alpha Fade and Decay210/.f?e>d>cba 5Movement Basic2i10/.h #n@m?lk?j5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p"%$#"! effects\white.vmt  A A A?@ = = L=  PGA('('('('"%$#"! effects\plasma1.vmt  A A A?@ = = L=  PGA 5emit_instantaneously*+-4,3210/.5Position Within Sphere Random:;<=>? C@ C./01A ???BC?2D EF9 5Radius Random~@ A./01?2 5Rotation RandomS?TCUV210/. 5Lifetime Random./0126=7=8? 5Color RandomJBKLMPON210/. 5Movement Basicg h=./01i2 5Radius Scalejk>lmn?oL?./012 5Alpha Fade and Decayf?e?d?cba?210/.5Movement Lock to Control Point./012<?????? 5Radius Scaleo ?lnm?k?j>210/.5render_animated_sprites}|{zy=210/.xw?vu?ts?r?q?p