ŒDmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatoruse parent particles for emission scalingscale emission to used control pointsoperator fade oscillateemission_start_timeemission_rateemission_durationoperator start fadeinoperator end fadeinoperator start fadeoutoperator end fadeoutfunctionNamelifetime_minlifetime_maxlifetime_random_exponentrandomly distribution growth timerandomly distribute to highest supplied Control Pointcreate in modeldistance_bias_absolute_valuedistance_mindistance_maxcontrol_point_numberspeed_minspeed_maxspeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxdistance_biasbias in local systemspeed_random_exponentalpha_minalpha_maxalpha_random_exponentradius_minradius_maxradius_random_exponenttint update movement thresholdtint clamp maxtint clamp mintint control pointcolor1color2tint_percstart_alphaend_alphastart_fade_in_timeend_fade_in_timestart_fade_out_timeend_fade_out_timegravitydragmax constraint passesstart_timeend_timeease_in_and_outradius_start_scaleradius_end_scalescale_biascolor_fadefade_start_timefade_end_timeorientation control pointVisibility Radius Scale maximumVisibility Radius Scale minimumVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input maximumVisibility input minimumVisibility Proxy RadiusVisibility Proxy Input Control Point Numbersecond sequence animation rateorientation_typeanimation_fit_lifetimeanimation rateuse animation rate as FPSDmeParticleChilddelaychildcontrol point numberfalloff poweramount of forcemax forcemin forcerotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialspin_rate_minspin_stop_timespin_rate_degreeslock rotationdistance fade rangestart_fadeout_minstart_fadeout_maxstart_fadeout_exponentend_fadeout_minend_fadeout_maxend_fadeout_exponentemission count scale control point fieldemission count scale control pointnum_to_emit_minimummaximum emission per framenum_to_emituntitled3EŽ~{F¹,âuÝ stickybombtrail_red¬ß¼Oc ßDŠ’:Êr›;ÿ&emit_continuouslyJÚÏ[¹'’I¬HŒüiôž&Lifetime Randomã�&Ý*Ž4O˜ ëšOŸ…µ&Position Within Sphere Random¿ýýn�ÕÂBŽ ULBË÷{&Alpha Random.�Ò�¨šC� d’iˆ°&Radius Randomž¶ï8¿+ @„Wšt¼lúL&Color RandomÜ1æª-I­xZ.Îú*L&Alpha Fade and Decay¿†—~Þ±CH›¿dÔ¹ªr&Movement Basic ã—¿ÊÈ¡F¶ïSD™Š_&Radius Scale)àˆÂ‰=ÔE”«D1qñCv&Color Fade} ·€#¼ôK–Ôv˜'Ìïå&render_animated_sprites­£hʈ2J®¢x3âEstickybombtrail_blue ™”j³L˜ù1ÞsÚßC&emit_continuouslyÐâTk0:«O ØßW’Fzù&Lifetime Random9f*ŽÊRôIµÃq�vBº&Position Within Sphere Random¶&Oã›ØYK•7œGP–!’&Alpha Random3­rk‚RD›\x[Ssú&Radius Randomd¯D ŠÂ?D¤_yû ù‡§&Color Randomx¾T1[^ÖJ ‹àú�ˆH”&Alpha Fade and Decay�èdØ‹@‚°H¨[ÙÉÎ&Movement Basic)h½€<,M°ס(öW&Radius ScaleÕ„vÐÇ_C‘©âlÑŠ‹&Color FadeÔ‘òæB¹ýSªðŒõ&render_animated_sprites›Å%ùURB§¦Pï°§ýcritical_grenade_bluešã©I©�D�UøMØ:@»pcritical_grenade_blue_extra�îþÉO�%M»4?ëNžã£critical_grenade_blue_extraùxw¨HA�~.ï}FŽÏ&Pull towards control pointð•b,\E¨‹/}�¶ÿ½&random forceóEÍ›G™–­¶·ßüº&emit_continuouslyƒ~EΪIC›’ïj£¥�&Lifetime Randomw$þõV:XM¡±Âü”°“‡&Position Within Sphere Random+nþ�àå¼F‹jYvöÌ&Alpha RandomðXä(‚7WNŠ»å ~ò&Radius Randomî ŽA~C¯3Ë‹Âõû&Color Random½5¹•œ¢E…;ÅA>ZŒ&Rotation Random z1Ó I§v�oÇ2›±&Alpha Fade and DecayǶOelú€@»~°M_¤ÂT&Movement Basic`K‰ íR+D°ã$¸])d&Radius ScaleiLN-/>‰G‚×Ü`s¢À&Color Fade»cLËK ©@ -@÷EÙ&Rotation Spin Roll{*Ô«m­hO½Ô9Ç�;&render_animated_spritesŠA•ç àG™é¾Ë°µW7pcritical_grenade_blue_glow�KJWU}Ã@Žø­_critical_grenade_blue_glowFpƒðK¸‰ŒÞ,¿ &Pull towards control pointHvð�Öµ7Kª½@Á¼&emit_continuously؃p1yÙM­òž8¦7ùµ&Lifetime Random©˜Bõ9K³b©ÊKë&Position Within Sphere RandommUWN‡u B¡€{¨ ‡·V&Alpha Random“xjÒœÞFŽÝí/)«—&Radius RandomÕŠ>U/ÑH¾�Ù"i|OÇ&Color RandomÿhLr›%K“Húš‰J&Alpha Fade and Decay³|"ð2LIœ„Á˜þn&Movement Basic²n™¬ÖéG‘›¸ƒüt &Radius ScaleP™žíû|‡Iµ¶˜+¼øÖ&Color Fade—Q»(üMO¿$¦¢hQ.&Rotation Spin Roll*ôc�ÛºA±L¤Z3¢Í&Movement Lock to Control Pointq™°×bË�@Žd~¼çvõ&render_animated_sprites_?ó#mâBži 9—!¾‰&emit_continuously÷—’]Rä¬HŠë§‚ב&%&Lifetime RandomFÀŠS4ÿB–3b£ý»’ª&Position Within Sphere Random š ]‰I‡s½'HºV&Alpha Random‡ìf6q-F¡ê½Á –op&Radius Randomú š Ùº:C®¬%{†ñR&Color Random…-ÝVÌ¢EF£ŒiŠø‘_T&Alpha Fade and DecayؾÅdEBOJ®#MîdîÒ™&Movement BasicÈÊ9ʽ»ÙM€‘áÇÝ¥ÕÏ&Radius ScaleÍöå~”,L�¯B*Eº&Color Fade\�>3p”YI™à”£gÁ6¡&render_animated_sprites‘Òe¦&øE‚GÃø³š4critical_grenade_redQæÙE”c3ÑMQpcritical_grenade_red_extrasÈ>Î$ŸF‚Þ iP¬ˆ›critical_grenade_red_extraçh¤ŒÌM‡K€ÏñŸv<&Pull towards control pointt(œùUÁNŸƒÚÝ¡ª} &random force ŽjÍU;OŸG; R’W&emit_continuouslyÛ<ÿ¶áîK¿Öê`GëáL&Lifetime RandomT>ù@e2Í@¾Ã²)1k‚&Position Within Sphere Random7cÙŽ] K‹gÂÿi¤&Alpha Random[.q¨0•I¢™ úgÜŽ&Radius RandomsŽUÅÂâH½Œ(QÞ1fM&Color Random[i§ù46‰J”hc¬êÁµª&Alpha Fade and Decay²—Z‘¯OåC¹ÎÒYY»&Movement BasicRùQ¯ÕPD–iúܵâD&Radius ScaleûK'I‚Î`H—l@4Q~õ&Color FadeƒÿÆzß©ÿC¹¨gИ“³Æ&Color Fade$Y’ݼV@²‹”ãk¯ ó&Rotation Spin Rollž0e̘zA½AèQÿ üÚ&Movement Lock to Control Point2C+îbÞ N ¢,x­5&render_animated_spritesŒú#· �­M½Ÿ’•>%¹˜&emit_continuously'`Ðstñ²N£RößÒOË-&Lifetime Random¹?q4÷A£*å Ë<͉&Position Within Sphere Random=ª¼4úÒB�öM¤êÓ=ä&Alpha Random0ï�²åêN�`¬±�Ó}&Radius Random´¦é:·RJ”×ǾùŽm&Color RandomŒÂücÒK¤õ4úi)'&Alpha Fade and Decayo[í­�LM“”Ë£®èv&Movement BasicÅÅbÆ9öE¸Ï"ú3EÁ&Radius ScaleÞ±UU¤ŽDB®oÖÕdf&Color Fade¤K€0OL’‰Â6_ù<&render_animated_sprites³|Q,wZCH§ZÇNWŒÏstickybomb_pulse_blueÃTë‘9¶D¨•–;I؃&emit_instantaneously†ƒÛT"8ÑM¸ø G»6&Lifetime RandomJ÷Ú¯µeÃM¦ fn_®~&Position Within Sphere Randomîª#Ó<AO§fÇh^÷t&Alpha Random‘÷ЕëFŸ@Éh*އ&Radius Randomïu\t5]ÕC² Ý£¼$01&Color Random®ÛË.1XM§�Kõè�Ä&Alpha Fade and Decay»ËÝ“ÕzH±ŽÓ»Ø&Movement BasicN@èr¢G¸>PÌ=úO&Radius Scale` æºå²ÄG¡}x5<ú$&Color FadeÚ=f?BD£õù®r<&render_animated_spritesR�üáÝr!I�F®óBÆEystickybomb_pulse_red§k e+í‰O·8'WžM¤&emit_instantaneously(zòô%>ý@ž×i=×&Lifetime RandomEñûwÀM’1µˆoб&Position Within Sphere Random¢ÝÝ¢Ý3;Nš° I�ª€&Alpha Random)l0ï�o@ƒ,s&Radius Random•¤.Ä;‡Hº²ÿ”’´ÚÍ&Color Random¶ê«¿!5=N¡R§Òëá¿&Alpha Fade and DecayµPA@…è°èýq™’&Movement Basic‡Ö”ŠE‡ú¥0@µ&Radius Scalewº«ržK­ÆF:yëd&Color Fade;¢öqCÈÛFŽgwjôZ â&render_animated_spritesµ%ËœtššI£â ½ëí5µpipebomb_timer_blue3Þ¯·nÛCI´Æ_€v¾y£&emit_continuouslyûóFVñ’G¢ÑîÝ‘%X—&Lifetime Random,Ÿ’’uVlN–#¯Œ "zA&Position Within Sphere Random�Áäá-p¹F—îÂGæ?&Alpha RandomcÎ×z§UEŒk!ÛF ý&Radius Randomû�3ðÝ-C€dbÙ¸ÙI&Color Randomʵú·ëNµåÐçF¤/´&Alpha Fade and Decay a¾¦ãvh@�ÇÍ®ŒìF &Movement Basic1ªO(��†I¢>ì6yÒ¢&Radius ScaleÜéb)ü9M”: í!î¢&Color Fade±¢Q�0âªC�z\84^V&Movement Lock to Control Point¶ÀmeŒIšsò ØT8&render_animated_spritesмקvBƒNM½XnÇàpipebomb_timer_red¹oØä·N²‰¸Š—;JF&emit_continuously-?JŽ[/I¡Es0¦¤ =&Lifetime Randomb¯4ÝïØÃF„Ý/—è&Position Within Sphere Randomx‹—ÉÌÚß@‘’®Šp;&Alpha RandomZÅÞþ »Kœåeg—0Ýv&Radius Random)® @{/I¯+¿9à *”&Color Random~¡Ê@9 @ž¦iö[m¿Ã&Alpha Fade and Decay;–ènkRC¬›syÞ NY&Movement Basicäç¥D®I¡HRã`°ƒ&Radius Scale³ôˆ‡‹N�Zâ?î}¹|&Color Fade”ÈÅk”’M—½{[dj^&Movement Lock to Control Point*u©¼¹¨�I’ IOÊ &render_animated_spritesÇ»ô®­D±ú›ª‘}…*pipebombtrail_blueB3 D-wJ€oÀ‚¿9�ppipebomb_timer_blue³ôù�!ëI¢OÊ``å &emit_continuously•³-@aF�¸¤Qìš#à&Movement Basic(hsU“€ƒE‹åå £nÃT&Radius Scale2r̶Iò™H´�£m¸‰&Color FadeN›øvï+O«¶ö‘y”Ò¨&render_animated_sprites¶rÕÆúWH¦žÑOLïä=critical_pipe_redòSMh�2M´£*ï: Ñpcritical_grenade_red_extra9÷ÚHOJ½Q–•˲ôpcritical_grenade_red_glowŒç£±÷ûB�È}6ìíL�ppipebomb_timer_redŠÑ%Ñ m–L‘ÈÉ–ñO:Ÿ&emit_continuouslyV_§åÚuÐL«âŠ=G„*s&Lifetime RandomÝ)OáÔ¬�F¶28ëðþ!¶&Position Within Sphere Randomø^˜¬ ½ÞIœ¦€™Ø+&Alpha Random숬J ÞK¤(¤ÒRÆ&Radius Random ‘ûZ×µJ¬et{i(ìu&Color Random éá¦=�DˆòÙøŽŽ-&Alpha Fade and Decay�þž—cO¹ùØÏSÒ²&Movement Basic±š+XƇG­Ìõ\­´&Radius ScaleNW³Ax&ÛL«¦»ü†š,&Color Fade…Šœ®¶QM´¨úÙ�ô¥&render_animated_sprites3ö½©N{²D�7¬‚¦W"critical_pipe_blue‰RJ)&Ò¹IœgìwÁLÕpcritical_grenade_blue_extraÖbµkK½cfˆ:&|„pcritical_grenade_blue_glow%V‡4¼xG¼ ys�øœ}ppipebomb_timer_bluejT{"}0˜C�ÿµ*¸&emit_continuouslyÒR陞^äHºl:€NÈ W&Lifetime Random˜R;òÓè�K™5%Ü/ò¨¾&Position Within Sphere Randomžz¦ø"I¬=<Á-µtB&Alpha RandomÁåÕãü·L�0TBÊ•&Radius Random?K¡˜—!)N²U´oK`Qð&Color Randomá›>­¯D»¾}[´Í»&Alpha Fade and DecayŸô|Ýô"r@¨Ù7„Ë•»Þ&Movement Basic´ú|j”v|H†ê_†öñƒÒ&Radius Scalesψ^ȈG£[J•êti&Color Fade+ÚKapAˆY—CÙåP&render_animated_sprites{.ãôÑÑO€ÒžGéstunballtrail_blue^PÖ~~ÔÚEšÈIýEàæï&emit_instantaneously€…Â�[Ü©IŠ"�½íKW&Lifetime Random,¯xNJëI¥¶š 1öZ&Position Within Sphere RandomËà´’¦×J¨1™ûÅðߢ&Alpha Randomºå2š}¨ü@‹4‘¢QŠÀ&Radius RandomñQójKN°ŽÀ !Â’&Color Random|¾Û‘ôE­"½hÃà&Alpha Fade and DecayšÀšÞ1>[A’âb ª!Íù&Movement Basicv°lB\ÇIˆ³œ6>=À&Radius ScaleÍ©z3£†¯G¿ÈÃG5L͉&Color Fade¨^[](@º-¼7bw&Movement Lock to Control PointªCgÒ‘ÔI‡¶1�¾ü&render_animated_spritesu_!߈ÀO¨ÇAgþõ8stunballtrail_red<Œ¬-¨ðœB¡êe-²�n&emit_instantaneouslyÀö"]ÿÚ¸J˜öUX“Zj&Lifetime Randomð+„C‰PúÆò’a'&Position Within Sphere RandomQ'ªTÇüA³q‚Û¬¾é²&Alpha RandomdÍ¿L×ôE­öeÇž@,«&Radius Random:ýÞ¡}lñK¬,cá^ù&Color RandomS$4ÃÂnM�÷˜õ\^HË&Alpha Fade and Decay¿–*fpÕ¸O”xF–è¨*9&Movement BasicK×k6õOA™KŸ~†&Radius ScaleÆ™fØPAŠä‰à¹fu&Color Fadeã†rn |Kºá˜ÐÂk&&Movement Lock to Control PointA¯{;+§.@«‰ì|,ß0¸&render_animated_spritesÖi5b| G˜#M(ÄIñstunballtrail_blue_critåD…Øh C¸Át”Ê»&emit_continuously›¬€ tnIŸiÑ£—i&Lifetime RandomÚ=–`]qIŸÀ�j«ÿ(&Position Within Sphere RandomˆóO,”\VI‡ŠÞ6±>wx&Alpha Random¸�›µÏÞ@²@ %R%]É&Radius RandomŠ�ß¡‘�5E˜·7V=’°¯&Color Random‚sÓÁF¢º�áü]iç&Alpha Fade and Decaypõz�¹;JŽSEþE‡¨\&Movement Basicð_£»=r—HŒH1:ÎE&Radius ScaleV²6…÷¼IF‡“¶f B�&Color FadeE´€ÌxÇÒF¯YÒ_:tð®&render_animated_sprites³Ï†¢�ÀO±áH«¦stunballtrail_red_critä�Xá;ÌMˆÆÁ8¼p&emit_continuously°¦?¦V,F‹ÁiÓæ<›&Lifetime RandomA6 ôÂfuFŒ2PÆ:7&Position Within Sphere Random©à$ø¬W&E“�!T‡\Î&Alpha Random°x<‹ý¡]F¿´UÙgª &Radius Random”uð•ë²D¯…B¼f&Color Random̘£1«Ø¼C¤¬†±Uååe&Alpha Fade and Decay÷ÔQ C'B‘ƒwF<ÔM&Movement Basic*áNï¹òLªÆÌSIÐ¥&Radius Scale†ýTñÎ"¿C„§‚¾�¢5ð&Color Fade*Óoì!{ÉD½^çßRfm&render_animated_sprites£´O=^Ñ;C€:øcì}] ,FHXr~Š—¤±¾ÍÜéö"% $ #"! |effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_continuously0/.-,@+C*ÍÌL>)(' 1Lifetime Random4€?0/.-3ÍÌÌ>2ÍÌÌ>)1Position Within Sphere RandomB€?A@ €?€?€?0/.-? > =<;:9)8 765 1Alpha RandomE€?0/.-DC) 1Radius RandomH€?0/.-G€BF€B) 1Color RandomO0/.-NÿÿMUÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-W·Ñ¹V ) 1Radius Scale0/.-^€?]ÍÌÌ=\€?[Z€?Y) 1Color Fade0/.-a€?`_ÍWÿ[)1render_animated_spriteso-./0)nÍÌÌ=mlkjÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%$#"! |effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_continuously)*ÍÌL>+C,@-./0(' 1Lifetime Random)2ÍÌÌ>3ÍÌÌ>-./04€?1Position Within Sphere Random8 )9:;<=> ? -./0@ €?€?€?AB€?765 1Alpha Random)CD-./0E€? 1Radius Random)F€BG€B-./0H€? 1Color Random)MÿÿN`ÿÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V W·Ñ¹-./0X 1Radius Scale)YZ€?[\€?]ÍÌÌ=^€?-./0 1Color Fade)[_ÍWÿ`a€?-./01render_animated_spritesoklmnÍÌÌ=)0/.-jÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%E$ABCD#<=>?@";!+ effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGArq"%*$%&'()# !"#$"! 2effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1Pull towards control point-./0)uCtÍÌL>s1random force-./0)w €˜Ä€˜Ä€˜Äv €˜D€˜D€˜D 1emit_continuously)*ÍÌL>+€B,-./0(' 1Lifetime Random)2ÍÌÌ>3gff?-./04€?1Position Within Sphere Random8 )9ÍÌÌ=:ÍÌÌ=;<\B=\B> ? -./0@ €?€?€?AB€?765 1Alpha Random)C€Dÿ-./0E€? 1Radius Random)F@AGÀA-./0H€? 1Color Random)MsžÿÿNlÿÿ-./0OLKJÿÿÿÿIB 1Rotation Random-./0){zy´Cx€? 1Alpha Fade and Decay)P€?QRST?U€?-./0 1Movement Basic)V €¢CWš™™>-./0X 1Radius Scale)YZ€?[\€?]ÍÌÌ=^€?-./0 1Color Fade)[_Zÿÿ`ÍÌÌ=a€?-./0 1Rotation Spin Roll-./0)~}|1render_animated_spritesoklmnÍÌÌ=)0/.-jÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿr,q"%:$456789#/0123".! -effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1Pull towards control pointstÍÌL>uC)0/.- 1emit_continuously0/.-,ÍÌÌ?+ðA*ÍÌL>)(' 1Lifetime Random4€?0/.-3ÍÌÌ>2ÍÌÌ=)1Position Within Sphere RandomB€?A@ €?€?€?0/.-? > =€?<€?;:ÍÌÌ=9ÍÌÌ=)8 765 1Alpha RandomE€?0/.-D€C`) 1Radius RandomH€?0/.-GCFC) 1Color RandomO0/.-NsžÿÿMsžÿÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-WV ) 1Radius Scale0/.-^€?]ÍÌÌ=\€@[Z€?Y) 1Color Fade0/.-a€?`ÍÌÌ=_0ÿÿ[) 1Rotation Spin Roll|}~-)0/.-1Movement Lock to Control Point†€?…€?„€?ƒ€?‚€?�€?;)0/.-€1render_animated_sprites-./0)nÍÌÌ=mlkojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ 1emit_continuously0/.-,+B*ÍÌL>)(' 1Lifetime Random4€?0/.-3ÍÌÌ>2ÍÌÌ>)1Position Within Sphere RandomB€?A@ €?€?€?0/.-? > =\B<\B;:9)8 765 1Alpha RandomE€?0/.-DÿC€) 1Radius RandomH€?0/.-G€BFB) 1Color RandomO0/.-N`ÿÿMÿÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-Wš™™>V –C) 1Radius Scale0/.-^€?]ÍÌÌ=\€?[Z€?Y) 1Color Fade0/.-a€?`_ÍWÿ[)1render_animated_spriteso-./0)nÍÌÌ=mlkjÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%q$mnop#hijkl"g!GW effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGArHq"%V$QRSTU#LMNOP"K! IJ2effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1Pull towards control pointstÍÌL>uC)0/.-1random forcev €˜D€˜D€˜Dw €˜Ä€˜Ä€˜Ä)0/.- 1emit_continuously0/.-,+€B*ÍÌL>)(' 1Lifetime Random4€?0/.-3gff?2ÍÌÌ>)1Position Within Sphere RandomB€?A@ €?€?€?0/.-? > =\B<\B;:ÍÌÌ=9ÍÌÌ=)8 765 1Alpha RandomE€?0/.-DÿC€) 1Radius RandomH€?0/.-GÀAF@A) 1Color RandomO0/.-NÿÿMÿµsÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-Wš™™>V €¢C) 1Radius Scale0/.-^€?]ÍÌÌ=\€?[Z€?Y) 1Color Fade0/.-a€?`ÍÌÌ=_ÿHÿ[) 1Rotation Spin Roll|}~-)0/.-1render_animated_spriteso-./0)nÍÌÌ=mlkjÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿrXq"%f$`abcde#[\]^_"Z! Yeffects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1Pull towards control point-./0)uCtÍÌL>s 1emit_continuously)*ÍÌL>+ðA,ÍÌÌ?-./0(' 1Lifetime Random)2ÍÌÌ=3ÍÌÌ>-./04€?1Position Within Sphere Random8 )9ÍÌÌ=:ÍÌÌ=;<€?=€?> ? -./0@ €?€?€?AB€?765 1Alpha Random)C`D€-./0E€? 1Radius Random)FCGC-./0H€? 1Color Random)M´ÿNÿ`ÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V W-./0X 1Radius Scale)YZ€?[\€@]ÍÌÌ=^€?-./0 1Color Fade)[_Çÿ`ÍÌÌ=a€?-./0 1Rotation Spin Roll-./0)~-}|1Movement Lock to Control Point-./0);�€?‚€?ƒ€?„€?…€?†€?€1render_animated_spritesoklmnÍÌÌ=)0/.-jÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ 1emit_continuously)*ÍÌL>+B,-./0(' 1Lifetime Random)2ÍÌÌ>3ÍÌÌ>-./04€?1Position Within Sphere Random8 )9:;<\B=\B> ? -./0@ €?€?€?AB€?765 1Alpha Random)C€Dÿ-./0E€? 1Radius Random)FBG€B-./0H€? 1Color Random)M¹MMÿNÿÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V Wš™™>-./0X 1Radius Scale)YZ€?[\€?]ÍÌÌ=^€?-./0 1Color Fade)[_ÍWÿ`a€?-./01render_animated_spritesoklmnÍÌÌ=)0/.-jÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%}$yz{|#tuvwx"s! effects\circle2.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_instantaneously-./0)*‹Š‰ÿÿÿÿˆÿÿÿÿ‡ 1Lifetime Random4€?0/.-3ÍÌÌ=2ÍÌÌ=)1Position Within Sphere Random567B€?A@ €?€?€?0/.-? > =<;:9)8 1Alpha RandomE€?0/.-DÿCÿ) 1Radius RandomH€?0/.-GpAFpA) 1Color RandomO0/.-N`ÿÿM`ÿÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌL>SÍÌL>RQP) 1Movement BasicX0/.-W·Ñ¹V ) 1Radius Scale0/.-^?]€?\[Z€?Y) 1Color Fade0/.-a€?`_>«ÿÿ[)1render_animated_sprites-./0)nÍÌÌ=mlkojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%‰$…†‡ˆ#€�‚ƒ„"! effects\circle2.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_instantaneouslyŠ‹*)0/.-‰ÿÿÿÿˆÿÿÿÿ‡ 1Lifetime Random)2ÍÌÌ=3ÍÌÌ=-./04€?1Position Within Sphere Random8 )9:;<=> ? -./0@ €?€?€?AB€?765 1Alpha Random)CÿDÿ-./0E€? 1Radius Random)FpAGpA-./0H€? 1Color Random)Mÿ¿tÿNÿ¿tÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)PQRSÍÌL>TÍÌL>U€?-./0 1Movement Basic)V W·Ñ¹-./0X 1Radius Scale)YZ€?[\]€?^?-./0 1Color Fade)[_ÿ>>ÿ`a€?-./01render_animated_spritesoklmnÍÌÌ=)0/.-jÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%–$‘’“”•#Œ�Ž��"‹! 3effects\circle1.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_continuously-.@/0)*+€A,@(' 1Lifetime Random)2ÍÌÌ>3ÍÌÌ>-./04€?1Position Within Sphere Random8 )9:;<=> ? -./0@ €?€?€?AB€?765 1Alpha Random)C›D›-./0E€? 1Radius Random)F€AG€A-./0H€? 1Color Random)M`ÿÿN`ÿÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)PQRSÍÌL>TÍÌL>U€?-./0 1Movement Basic)V W·Ñ¹-./0X 1Radius Scale)YZ€?[\]€?^?-./0 1Color Fade)[_>«ÿÿ`a€?-./01Movement Lock to Control Point-./0);�€?‚€?ƒ€?„€?…€?†€?€1render_animated_spritesoklmnÍÌÌ=)0/.-jÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%£$žŸ ¡¢#™š›œ�"˜! 3effects\circle1.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_continuously(,@+€A*)0/.@-' 1Lifetime Random4€?0/.-3ÍÌÌ>2ÍÌÌ>)1Position Within Sphere Random567B€?A@ €?€?€?0/.-? > =<;:9)8 1Alpha RandomE€?0/.-D›C›) 1Radius RandomH€?0/.-G€AF€A) 1Color RandomO0/.-Nÿ´ÿMÿ´ÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌL>SÍÌL>RQP) 1Movement BasicX0/.-W·Ñ¹V ) 1Radius Scale0/.-^?]€?\[Z€?Y) 1Color Fade0/.-a€?`_ÿÿ[)1Movement Lock to Control Point€†€?…€?„€?ƒ€?‚€?�€?;)0/.-1render_animated_sprites-./0)nÍÌÌ=mlkojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%°$¬­®¯#§¨©ª«"¦!¥ |effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGAr—q 1emit_continuously()*ÍÌL>+C,@-./0' 1Lifetime Random)2ÍÌÌ>3ÍÌÌ>-./04€?1Position Within Sphere Random5678 )9:;<=> ? -./0@ €?€?€?AB€? 1Alpha Random)CD-./0E€? 1Radius Random)F€BG€B-./0H€? 1Color Random)MUÿNÿÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V W·Ñ¹-./0X 1Radius Scale)YZ€?[\€?]ÍÌÌ=^€?-./0 1Color Fade)[_ÍWÿ`a€?-./01render_animated_spritesklmnÍÌÌ=)0/.-ojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%½$¹º»¼#´µ¶·¸"³!² |effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGArŠq 1emit_continuously(0/.-,@+C*ÍÌL>)' 1Lifetime Random4€?0/.-3ÍÌÌ>2ÍÌÌ>)1Position Within Sphere Random567B€?A@ €?€?€?0/.-? > =<;:9)8 1Alpha RandomE€?0/.-DC) 1Radius RandomH€?0/.-G€BF€B) 1Color RandomO0/.-N`ÿÿMÿÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-W·Ñ¹V ) 1Radius Scale0/.-^€?]ÍÌÌ=\€?[Z€?Y) 1Color Fade0/.-a€?`_ÍWÿ[)1render_animated_sprites-./0)nÍÌÌ=mlkojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%Ì$ÈÉÊË#ÃÄÅÆÇ"Â!¿ÀÁ effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGArHqrXqr—q 1emit_continuously(0/.-,+B*ÍÌL>)' 1Lifetime Random4€?0/.-3ÍÌÌ>2ÍÌÌ>)1Position Within Sphere Random567B€?A@ €?€?€?0/.-? > =\B<\B;:9)8 1Alpha RandomE€?0/.-DÿC€) 1Radius RandomH€?0/.-G€BFB) 1Color RandomO0/.-NÿÿM¹MMÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-Wš™™>V ) 1Radius Scale0/.-^€?]ÍÌÌ=\€?[Z€?Y) 1Color Fade0/.-a€?`_ÍWÿ[)1render_animated_sprites-./0)nÍÌÌ=mlkojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%Û$רÙÚ#ÒÓÔÕÖ"Ñ!ÎÏÐ effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGArqr,qrŠq 1emit_continuously()*ÍÌL>+B,-./0' 1Lifetime Random)2ÍÌÌ>3ÍÌÌ>-./04€?1Position Within Sphere Random5678 )9:;<\B=\B> ? -./0@ €?€?€?AB€? 1Alpha Random)C€Dÿ-./0E€? 1Radius Random)FBG€B-./0H€? 1Color Random)MÿÿN`ÿÿ-./0OLKJÿÿÿÿIB 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V –CWš™™>-./0X 1Radius Scale)YZ€?[\€?]ÍÌÌ=^€?-./0 1Color Fade)[_ÍWÿ`a€?-./01render_animated_spritesklmnÍÌÌ=)0/.-ojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%è$ãäåæç#Þßàáâ"Ý! |effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_instantaneously-./0)*‰ÿÿÿÿ‹Šÿÿÿÿˆÿÿÿÿ‡ 1Lifetime Random4€?0/.-3@@2@@)1Position Within Sphere Random567B€?A@ €?€?€?0/.-? > =<;:9)8 1Alpha RandomE€?0/.-DÿCÿ) 1Radius RandomH€?0/.-G€AF€A) 1Color RandomO0/.-N–ÿÿM–ÿÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-W·Ñ¹V ) 1Radius Scale0/.-^€?]€?\€?[Z€?Y) 1Color Fade0/.-a€?`_AK]ÿ[)1Movement Lock to Control Point-./0);�€?‚€?ƒ€?„€?…€?†€?€1render_animated_sprites-./0)nÍÌÌ=mlkojÿÿÿÿi€?hg€?fe€?d€?c€?bÿÿÿÿ"%õ$ðñòóô#ëìíîï"ê! |effects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_instantaneously‡ˆÿÿÿÿŠÿÿÿÿ‹‰ÿÿÿÿ*)0/.- 1Lifetime Random)2@@3@@-./04€?1Position Within Sphere Random8 )9:;<=> ? -./0@ €?€?€?AB€?765 1Alpha Random)CÿDÿ-./0E€? 1Radius Random)F€AG€A-./0H€? 1Color RandomIBJÿÿÿÿKL)MÿTÿNÿTÿ-./0O 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V W·Ñ¹-./0X 1Radius Scale)YZ€?[\€?]€?^€?-./0 1Color Fade)[_G=.ÿ`a€?-./01Movement Lock to Control Point€†€?…€?„€?ƒ€?‚€?�€?;)0/.-1render_animated_spritesbÿÿÿÿc€?d€?e€?fg€?hi€?jÿÿÿÿoklmnÍÌÌ=)0/.-"%$ýþÿ#øùúûü"÷! ÿeffects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_continuously-./€?0@)*+€B,@(' 1Lifetime Random)2€?3€?-./04€?1Position Within Sphere Random8 )9:;<À@=A> ? -./0@ €?€?€?AB€?765 1Alpha Random)CÿDÿ-./0E€? 1Radius Random)F@G@-./0H€? 1Color RandomIBJÿÿÿÿKL)M–ÿÿN–ÿÿ-./0O 1Alpha Fade and Decay)P€?QRSTÍÌÌ=U€?-./0 1Movement Basic)V -ÃW-./0X 1Radius Scale)YZ€?[\@@]€?^€?-./0 1Color Fade)[_AK]ÿ`a€?-./01render_animated_sprites-./0)jÿÿÿÿi€?hg€?fe€?d€?c€?nÍÌÌ=mlbÿÿÿÿko"% $    #"! ÿeffects\sc_softglow.vmt Á Á Á A A A€? @ÿÿÿÿ ÍÌÌ=    ÿÿÿÿPÃGA 1emit_continuously'(,@+€B*)0@/€?.- 1Lifetime Random4€?0/.-3€?2€?)1Position Within Sphere Random567B€?A@ €?€?€?0/.-? > =A<À@;:9)8 1Alpha RandomE€?0/.-DÿCÿ) 1Radius RandomH€?0/.-G@F@) 1Color RandomO0/.-NÿHÿMÿ`ÿ)LKJÿÿÿÿIB 1Alpha Fade and Decay0/.-U€?TÍÌÌ=SRQP€?) 1Movement BasicX0/.-WV -Ã) 1Radius Scale0/.-^€?]€?\@@[Z€?Y) 1Color Fade0/.-a€?`_]AAÿ[)1render_animated_spritesokbÿÿÿÿlmnÍÌÌ=c€?d€?e€?fg€?hi€?jÿÿÿÿ)0/.-