// Tribes 2 Input Map File moveMap.clearMap(); moveMap.bindCmd(keyboard, "escape", "", "escapeFromGame();"); moveMap.bind(keyboard, "s", movebackward); moveMap.bind(keyboard, "space", jump); moveMap.bind(keyboard, "pageup", pageMessageHudUp); moveMap.bind(keyboard, "pagedown", pageMessageHudDown); moveMap.bind(keyboard, "q", useRepairKit); moveMap.bind(keyboard, "l", useTargetingLaser); moveMap.bind(keyboard, "a", moveleft); moveMap.bind(keyboard, "ctrl numpad0", quickPackEnergyPack); moveMap.bind(keyboard, "ctrl numpad1", quickPackRepairPack); moveMap.bind(keyboard, "ctrl numpad2", quickPackShieldPack); moveMap.bind(keyboard, "ctrl numpad3", quickPackCloakPack); moveMap.bind(keyboard, "ctrl numpad4", quickPackJammerPack); moveMap.bind(keyboard, "ctrl numpad5", quickPackAmmoPack); moveMap.bind(keyboard, "ctrl numpad6", quickPackSatchelCharge); moveMap.bind(keyboard, "ctrl numpad7", quickPackDeployableStation); moveMap.bind(keyboard, "ctrl numpad8", quickPackIndoorTurret); moveMap.bind(keyboard, "ctrl numpad9", quickPackOutdoorTurret); moveMap.bind(keyboard, "ctrl numpaddivide", quickPackMotionSensor); moveMap.bind(keyboard, "ctrl *", quickPackPulse); moveMap.bind(keyboard, "v", activateChatMenuHud); moveMap.bind(keyboard, "c", toggleCommanderMap); moveMap.bind(keyboard, "f1", toggleHelpGui); moveMap.bind(keyboard, "f2", toggleScoreScreen); moveMap.bind(keyboard, "f9", throwWeapon); moveMap.bind(keyboard, "n", toggleNetDisplayHud); moveMap.bind(keyboard, "shift c", fnTaskCompleted); moveMap.bind(keyboard, "shift x", fnResetTaskList); moveMap.bind(keyboard, "d", moveright); moveMap.bind(keyboard, "right", turnRight); moveMap.bind(keyboard, "left", turnLeft); moveMap.bind(keyboard, "up", panUp); moveMap.bind(keyboard, "down", panDown); moveMap.bind(keyboard, "e", toggleZoom); moveMap.bind(keyboard, "shift q", prevWeapon); moveMap.bind(keyboard, "r", useBackPack); moveMap.bind(keyboard, "tab", toggleFirstPerson); moveMap.bind(keyboard, "lalt", freeLookClick); moveMap.bind(keyboard, "f10", throwPack); moveMap.bind(keyboard, "h", placeBeacon); moveMap.bind(keyboard, "rshift", TeamMessageHud); moveMap.bind(keyboard, "w", moveforward); moveMap.bind(keyboard, "p", resizeChatHud); moveMap.bind(keyboard, "lshift", throwGrenade); moveMap.bind(keyboard, "f", placeMine); moveMap.bind(keyboard, "i", ssInterpolateHud); moveMap.bind(keyboard, "k", suicide); moveMap.bind(keyboard, "j", MissileToggle); moveMap.bind(keyboard, "z", throwFlag); moveMap.bind(keyboard, "insert", voteYes); moveMap.bind(keyboard, "delete", voteNo); moveMap.bind(keyboard, "=", uberCycleFOV); moveMap.bindCmd(keyboard, "minus", "CommanderMap.cameraMove(out, true);", "commanderMap.cameraMove(out, false);"); moveMap.bind(keyboard, "f3", HM_guiToggle); moveMap.bind(keyboard, "f4", HM_refresh); moveMap.bind(keyboard, "f12", tossRepairKit); moveMap.bind(keyboard, "numpadenter", toggleInventoryHud); moveMap.bind(keyboard, "numpad1", selectFavorite1); moveMap.bind(keyboard, "numpad2", selectFavorite2); moveMap.bind(keyboard, "numpad3", selectFavorite3); moveMap.bind(keyboard, "numpad4", selectFavorite4); moveMap.bind(keyboard, "numpad5", selectFavorite5); moveMap.bind(keyboard, "numpad6", selectFavorite6); moveMap.bind(keyboard, "numpad7", selectFavorite7); moveMap.bind(keyboard, "numpad8", selectFavorite8); moveMap.bind(keyboard, "numpad9", selectFavorite9); moveMap.bind(keyboard, "numpad0", selectFavorite10); moveMap.bind(keyboard, "alt numpad1", selectFavorite11); moveMap.bind(keyboard, "alt numpad2", selectFavorite12); moveMap.bind(keyboard, "alt numpad3", selectFavorite13); moveMap.bind(keyboard, "alt numpad4", selectFavorite14); moveMap.bind(keyboard, "alt numpad5", selectFavorite15); moveMap.bind(keyboard, "alt numpad6", selectFavorite16); moveMap.bind(keyboard, "alt numpad7", selectFavorite17); moveMap.bind(keyboard, "alt numpad8", selectFavorite18); moveMap.bind(keyboard, "alt numpad9", selectFavorite19); moveMap.bind(keyboard, "alt numpad0", selectFavorite20); moveMap.bind(keyboard, "1", useBlaster); moveMap.bind(keyboard, "2", usePlasma); moveMap.bind(keyboard, "3", useChaingun); moveMap.bind(keyboard, "4", useDisc); moveMap.bind(keyboard, "5", useGrenadeLauncher); moveMap.bind(keyboard, "6", useSniperRifle); moveMap.bind(keyboard, "7", useELFGun); moveMap.bind(keyboard, "8", useMortar); moveMap.bind(keyboard, "9", useMissileLauncher); moveMap.bind(keyboard, "0", borCCMapToggle); moveMap.bind(keyboard, "b", borLoadT1Sounds); moveMap.bind(keyboard, "ctrl-alt apostrophe", UM_toggleHUD); moveMap.bindCmd(keyboard, "+", "CommanderMap.cameraMove(in, true);", "commanderMap.cameraMove(in, false);"); moveMap.bind(keyboard, "shift minus", borDecreaseHudSize); moveMap.bind(keyboard, "shift +", borIncreaseHudSize); moveMap.bind(keyboard, "g", ZFFMineNadeHandler); moveMap.bind(keyboard, "backslash", DKTeamCount_HudTgl); moveMap.bind(keyboard, "f11", tossAmmo); moveMap.bind(keyboard, "return", ToggleMessageHud); moveMap.bind(keyboard, "f5", startRecordingDemo); moveMap.bind(keyboard, "f6", stopRecordingDemo); moveMap.bind(keyboard, "t", throwGrenadeMax); moveMap.bind(keyboard, "y", throwMineMax); moveMap.bind(keyboard, "o", observerKeyActiv); moveMap.bind(keyboard, "comma", toggleModHud); moveMap.bind(keyboard, "period", toggleAdminHud); moveMap.bind(keyboard, "/", togglePracticeHud); moveMap.bind(mouse0, "button2", setZoomFOV); moveMap.bind(mouse0, "button0", mouseFire); moveMap.bind(mouse0, "button1", jumpJet); moveMap.bind(mouse0, "xaxis", S, 0.040351, yaw); moveMap.bind(mouse0, "yaxis", S, 0.040351, pitch); moveMap.bind(mouse0, "zaxis", cycleWeaponAxis); moveMap.bind(joystick0, "yaxis", SD, "-2.654660 2.654660", 20.175400, joyYaw); moveMap.bind(joystick0, "xaxis", SDI, "-2.400730 2.400730", 21.052601, joyPitch); observerMap.clearMap(); observerMap.bind(keyboard, "space", jump); observerMap.bind(keyboard, "e", moveup); observerMap.bind(keyboard, "c", movedown); observerMap.bind(keyboard, "3", observeFirstFlag); observerMap.bind(keyboard, "4", observeSecondFlag); observerMap.bind(mouse0, "button1", mouseJet); observerMap.bind(mouse0, "button0", SD, "0.000000 0.000000", 1.000000, mouseFire); GlobalActionMap.bind(keyboard, "grave", toggleConsole);